Standard chess
Movement, capture, check/checkmate, castling, en passant follow normal chess rules; promotion lets you choose Queen, Rook, Bishop or Knight.
A two-layer chess variant with Surface and Underground boards, bidirectional tunneling, same-square ambushes, and unlimited cross-layer knight jumps.
Movement, capture, check/checkmate, castling, en passant follow normal chess rules; promotion lets you choose Queen, Rook, Bishop or Knight.
Every piece starts on Surface and may exist on either Surface or Underground within the same 8×8 coordinates.
Tunneling down and back up are both legal; a piece may capture an enemy on the matching square of the other layer.
Each side always has at least one free tunnel; the maximum tracks surviving pawns across both boards, with no normal tunneling on consecutive turns.
Knights move or capture in an L across layers without limit and without consuming normal tunnel quota.
Escaping check by tunneling gives the opponent one tunnel response on the next turn without consuming free quota.
Stalemate is immediate. Threefold repetition or 50 moves per side without a pawn move/capture allows a draw claim; fivefold repetition or 75 moves per side is automatic. Two human players may also agree to a draw.